Salem Class units are amphibious, but are much less mobile on land. You can create everything from a bright midday noon to a spooky dusk, so have fun Note that you can scroll down the Lighting menu. The best way to get the hang of the settings is to experiment. To adjust the settings, go to the Lighting layer in the Layers window. Units that are Amphibious and travel underwater include all ACUs and SCUs, the Wagner, The Brick, the Percival, the Othuum, the Galactic Colossus, the Fatboy, the Monkeylord, the Megalith and the Ythotha. The editor gives you full control of the world lighting Supreme Commander uses. Units that are Amphibious and travel on or above the water include the Salem Class, the Riptide, the Aurora, the Ascendant, the Asylum, the Blaze, the Zthuee, the Yenzyne, the Iashavoh, the Athanah and all Engineers. One of two alternative options of UEF direct fire units at T2, its range is greater than the Pillar, while the tank. The Mongoose was added to original Supreme Commander through a patch around the time of Forged Alliance. For units that travel above the surface, it is almost completely eliminated. The UEF T2 Gatling Assault Bot, nicknamed the Mongoose, is a direct fire unit armed with long range high damage weaponry. Also, probably to avoid problems, it is impossible to build structures on a water-land interface.Īmphibiousness is a highly useful attribute because it reduces the limiting effect of water on unit movement. In the case of structures, the Amphibious ability only enables them to be built on both land and water, rather than enabling them to move between the two. Hovering amphibious units, such as the Riptide, move across water as they move across land, without actually touching the water, and as such are immune to attack by Torpedoes, but are still detectable by sonar. Amphibious units which travel on the surface share the properties of conventional surface vessels, being detectable by Radar as well as Sonar, and vulnerable to torpedoes. This renders them invisible to surface Radar but detectable to Sonar and vulnerable to attack by Torpedoes. Some Amphibious units travel on the surface like a conventional sea vessel, some Hover just above the surface, and others cross the sea floor.Īmphibious units which travel on the sea bed become Submerged. One other thing, if you have any further questions about FAF, then I encourage you to join the FAF Discord as you'll have more chance of getting answers there rather than necroing a thread for a different topic in Steam Discussions.A list of all Amphibious units in Supreme Commander is available here.Īmphibious describes vehicles which are capable of moving across both land and water. You can change the in-game language via in-game Options > Interface > Language. If you're wanting to play other maps solo against an AI (for which there are multiple AI mods in the Mods tab), you can do that too via Play > Custom Games > Create Game & set a password so others can't join.Īs for the language, you can change that for the client via top left menu > Settings > Language. Be aware that the scripting for the campaign missions was altered to account for playing those coop, so you may want to change the difficulty setting if playing them solo. There are also some player made missions in there. Setons Clutch is the most popular 4v4 map in the game, although it is also regularly used for 3v3 matches with both teams front or back position locked out. ( I play in German ) The SupCom 1 & SCFA campaigns are available via Play > Co-OP. It is the setting of the Supreme Commander trailer and the movie in the background of the main menu. Originally posted by Amalek:How can I play the solo campaign with this FAF launcher? You can only host multiplayer games with this launcher.
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